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Design and Development of Educational Technology

Design and Development of Educational Technology

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9.3/10 (Our Score)
Product is rated as #9 in category Computer Science

To be effective, educational technologies must be designed based on what we know about how people learn. Through interviews with experts in the field, this course explores educational technologies, outlines the theories that influence their development, and examines their use. Participants will both give and receive feedback from others in the class forums as part of this course. To synthesize main ideas, participants will work towards creating a pitch for a new educational technology. In Unit 1, we will talk about the history of educational technologies and how these technologies have influenced how we learn. In Unit 2, we will explore what it means to learn something and different approaches to deepen learning. In Unit 3, we will focus on active learning and take a closer look at simulations that can foster learning. Unit 4 introduces the idea of collaborative learning and considers communities of practice. Unit 5 provides an overview of different types of assessment and delves into how technology is changing the field of assessment. Unit 6 is all about design–based research, a methodology for research and design of educational innovations.

Instructor Details

Professor Klopfer’s research focuses on the development and use of computer games and simulations for building understanding of science, technology, engineering and mathematics. He works on mobile and online games designed to build understanding of scientific practices and concepts as well as critical knowledge. In the realm of simulations, Klopfer’s work focuses on students’ understanding of complex systems, and connecting computer programming with scientific practice, critical thinking, and real-world issues. He is the co-author of the books Adventures in Modeling, The More we Know, and author of Augmented Learning. Klopfer is also the co-founder, past President, and Board Member of the non-profit Learning Games Network.

Specification: Design and Development of Educational Technology

Duration

45 hours

Year

2020

Level

Beginner

Certificate

Yes

Quizzes

No

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Design and Development of Educational Technology
Design and Development of Educational Technology

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