In this series of videos, you’ll learn how to develop a video game project using Unity 5, with Agile development practices in mind.
In Tier 1, we touched on Unity s programming fundamentals to quickly deliver a prototype.
Tier 1 Complete Project is included so that you can jump right in!
In this second Tier will touch on Performances, Debugging, Design Patterns and other enhancements required to turn the prototype into a release.
This training is for anyone who wants to learn object oriented programming for video games. It has introduction chapters that people familiar with Unity can skip. All the programming basics are covered, and we touch on all major features of Unity. The training focuses on programming, and uses a 2D game project to keep things simple and stay away from fancy graphics features that already are well documented. Whether you know programming or not, whether you’re new to Unity or already have some experience, this training will give you the good practices and help you organise yourself in the chaos of a video game project.
I’m a self–taught developer myself. I work with Unity since 2011, and was very lucky to meet with mentors who taught me a great deal about Object Oriented Programming. That’s a lot to learn about when your background is not in engineering, though, I figured that if I could do it, anyone can. I started to put this training course together a while back for a Master Class held with Unity, and decided to take it way beyond that, as I realised many developers were self–taught programmers, ex artist or designer, looking for that true programming knowledge.
Instructor Details
Courses : 2
Specification: Agile & Multi-Platform Game Dev. with Unity – Tier 2
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12 reviews for Agile & Multi-Platform Game Dev. with Unity – Tier 2
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Price | $12.99 |
---|---|
Provider | |
Duration | 7.5 hours |
Year | 2018 |
Level | Intermediate |
Language | English |
Certificate | Yes |
Quizzes | Yes |
$94.99 $12.99
Sergio Gardella Lozano –
Excellent couse!
Ali Jibran –
I have learned a lot of advance programming & tools related to unity & c#. Instructions are evenly paced and very well described.
Muhammad Farhan –
This is my second course from Fred, He is indeed talented and knows his stuff. his main focus is to reduce the time in expansion of the mechanism. Definitely recommended!!
Daniel Williams –
Good course but i think it went really quick but hope there more 🙂
John Ostuni –
Tremendous amount of information in this course and it is information I have been unable to find anywhere else. I am now going through it for the second time to make sure I didn’t miss anything. It would have taken me years of coding to learn these techniques on my own. Can’t recommend enough.
Greg Davis –
Was expecting more agile development methods and tools, but overall the presenter is very knowledgeable about the topic on the game dev side.
Angel Celpa –
course was excellent and very well explained
Andrew Coote –
These are excellent courses, well structured not only around building the game and understanding the environment, but also in how to build great coding practices around Unity projects.
Jason Lam –
So far so good, teaching some intermediate advance stuff, and explaining each part well. Im disappointed that it does not have a leaderboard implementation that he talked about in tier 1, but Im sure that was just an example of how to expand on the game. I have a plugin from asset store that I am hoping will work with implementing in to with the game. EDIT: I finished the course and it seems like it is incomplete, he says on the next video we will talk about something but then its the end… I read that there was suppose to be a tier 3 so not sure what is going on here…
Mattias Olgerfelt –
Instructions were added in a good pace and new features developed along the way. Its was good to follow a projects development. And it was made with some good programming in the conyrast what is found in any free Youtube videos. Gives taste of more. Next time I would like to learn more specific things. Like shaders, animations, custom collition detections, game math etc. It would be gteat to get some extra info about upgrading to latest Unity version as well.
Leonard Perez –
Great Course! The instructor is probably the best in Udemy when it comes to teaching clean code practices.
Olivier Raveneau –
Dans la lign e de la premi re partie. Il y a une section en plus par rapport la version fran aise. L’int r t de cette s rie de cours est d’avoir l’arriv une grosse bo te outil technique.