Welcome to the latest installment of the Unity Master Class, brought to you by the experienced team here at the School of Game Design.
The Unity game engine has revolutionized the game industry making it possible for anyone to develop and publish amazing games, applications, and websites.
This Master Class on Unity covers everything from the absolute basics of the engine, to advanced techniques in level design, character animations, physics, and programing. Making this the perfect course for both new and advanced game developers!
Let’s have a look at the tons of exciting topics you will master by the time you are done with this course.
Getting you started with Unity the right way
If you are totally new to Unity and game development in general, the first section of this course has you covered! We will start things off by introducing you to Unity, the development community, and the many free assets and tools we will be using along the way to make amazing games.
We will make sure you are up and running and perfectly comfortable with the vast Unity user interface, that way you will feel confident as you follow along later in more advanced sections of this series.
Instructor Details
Courses : 4
Specification: Unity Game Development Master Class
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13 reviews for Unity Game Development Master Class
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Price | $19.99 |
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Provider | |
Duration | 25 hours |
Year | 2020 |
Level | All |
Language | English |
Certificate | Yes |
Quizzes | No |
$119.99 $19.99
Cheryl Lynn –
Absolutely amazing update to the Unity training you guys provide! Thanks yet again, I am learning quite a lot!
Brandon Alloe –
Yes
Cara Jane –
This is a great curriculum, I’m really enjoying the lessons. Shocked how much I can do with Unity in such a short amount of time. What cool software. Your training has been super helpful!
David Remock –
Thank you! Very informative, easy to follow, well produced videos and content.
John Eckhart –
so far so good
Jason White –
Explanations are easy to follow. This will be very useful for me to understand easily how to start making 3D games in Unity.
William Peterson –
I loved the level of detail and discussion on the different components and how to use them. For me, the last chapter felt a little rushed. Almost like the Narrator couldn’t wait until it was over. The only reason i gave it a 4/5.
Lu s Filipe Ribeiro Barbosa da Costa Garcia –
I think this course had a very high quality until we ve reached the final chapter. The final chapter was a little rushed in my opinion and I think that the author could have done a far better job at it. You basically get to know a little bit more from the UnityKit and that s it! All and all I would give it a solid 8 out of 10.
Joyson Ebenezer –
The course takes a very casual start. It also takes good care of the overwhelming programming aspect.
Karthik Vairavan –
good
Ellie K –
There is so much to learn in this course! The c# section was so helpful for me as a beginner to gain a better understanding of the basics and really showed why you need to utilize resources and understand errors so that you can get through, I feel like, any coding hurtle! Thanks a lot! On to the next one 🙂
Faith Ozor –
It was helpful and well explained from the basics to the more complex. Guiding and directing through each step. Overall it was great I couldn’t have asked for a better course
Sylvia Armitstead –
Clearly spoken step by step with adequate time to pause and follow without feeling jolty