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- 85% HTML5 Mobile Game Development with Phaser

HTML5 Mobile Game Development with Phaser 2

$14.99Track price

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8.0/10 (Our Score)
Product is rated as #118 in category Game Development

  What if you could make games for iOS, Android and the web  using the technologies you already know and love: HTML, CSS and  JavaScript? 

  Learn game development by creating an infinite runner similar to Jetpack Joyride! 

  In this course you will learn how to create mobile games using Phaser (version 2), an awesome JavaScript library that allows you to create professional games for both mobile and desktop using HTML5

  By following the Learn by Doing approach that you find in all ZENVA courses, we ll put together an infinite runner game, similar to the iOS best–seller Jetpack Joyride

  This course was created by Jeremy Dowell (a.k.a. Codevinsky) in collaboration with Pablo Farias Navarro, founder of ZENVA. Jeremy is a core member at the HTML5GameDevs forum and contributor to the Phaser engine. After coding in JavaScript for the best part of the last decades, Jeremy has authored web and mobile games in HTML5 and iOS, applications using Node.js and Angular, and technical tutorials for various platforms and technologies 

  What you will learn in this course: 

Preloading your game assets such as images, sound and JSON files.

Creating an infinite runner with parallax effect.

Adding text and working with user input (touchscreen and mouse).

Instructor Details

Certified game developer and Founder of ZENVA - the world's leading platform to learn game making, VR, machine learning and full-stack programming. Since 2012, Pablo has been developing professional-grade courses that have helped over 400,000 learn to code. Pablo is a member of the Intel Innovator Program in the Asia Pacific Region, and has run live programming workshops in San Francisco, Brisbane and Bangalore. Pablo holds a Master in Information Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.

Specification: HTML5 Mobile Game Development with Phaser 2

Duration

2.5 hours

Year

2020

Level

All

Certificate

Yes

Quizzes

No

13 reviews for HTML5 Mobile Game Development with Phaser 2

3.8 out of 5
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  1. Neil Estandarte

    Only at the beginning at it is good so far but this tutorial should have a How to setup a basic webserver tutorial for Mac, Linux, Windows… I’ve got experience with gulp so it was no problem, but for noobs it can be a major blocker.

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  2. Anton Krasnov

    This course is clear and accurate. It shows basics fo how to work with engine, not diving to much into depths. But on another hand, I would like to see more ‘in depth’ information in later lectures. Besides, be cautious author makes lots of mistakes in code. For example, first two lectures confused me, because it was not clear how to append ‘Preloader’ module. And one mistake (at least up to 15th lecture, I didn’t get further to the time I am writing this) is still not corrected and is not corrected in course files too(!). This potentially leads to device memory leak. Prefabs ‘coins’ and ‘enemies’ are using incorrect variable name for Sprite class ‘onOutOfBoundsKill’. It should be ‘outOfBoundsKill’. As a conclusion, I would recommend that course to get familiar with Phaser and grasp its basics. But if you do want more ‘meat’, google for the course with a yellow car game (not and Ad, just MHO! Maybe Udemy should supply that course too?) it is way more complex and thorough.

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  3. Christoffer Treyz

    Generell gut, aber bei mir treten ganz andere Fehler auf als im Video angegeben. Bei mir wird z.B. moniert, dass this.scale.setScreensize(true) keine Funktion ist. Die Konsole gibt mir diesen Fehler aus. Ich bef rchte, ich kann diesen Kurs nicht weiter verfolgen, da er inkompatibel ist zu dem, was bei mir passiert.

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  4. Ronald Scott Hatfield

    Great instructor. Content is well done and the game he has us creating makes learning Phaser fun.

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  5. Marioduilio

    Very informative.

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  6. Jorge Guerrero

    I know ABSOLUTELY nothing of phaser and gaming, so I’m really excited. So far up to this short point in time in the course everything seems to be working fine. I’m really excited to see what’s coming. I’m oddly more excited than usual. So, the rating will change further down the road depending on whether or not I find difficulties; however, so far so good.

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  7. Siddhant Bansal

    He could be more responsive. I asked a question because the application that I built during the course works on one browser and not on another. But i haven’t got an answer for that yet.

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  8. Gregory Dott

    Course was good for the most part. Got all the information I needed essentially. HOWEVER… I feel that the course was put together in a hurry with not too much care for production value and correctness. The feeling I got was that this was more a commodity being created on a production line than instruction being given. There were a lot of mistakes that would have taken minutes to fix.

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  9. Jorge Moratilla

    The speech is very clear and concise about what is telling, and the teacher is splitting the classes very clearly after introducing every concept and showing the results.

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  10. Antonio Marcos Fernandes de Souza

    I loved because the game has many concepts that exist in all games. I know, there are much to learn yet but I think I started in the right place. The zenvaRunner example has one thing that is not easy to find, a beautiful structure and clean source code. Yeah, I found some type of duplicity but, in general, is very good code

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  11. Rodo Andrade

    I’m a web developer constantly using my free time to learn new things, and get better at what I do. Although Web Game Development is not my expertise, I’m starting to learn it (one more thing under my belt). The previews seemed awesome, and the class as well. Once again, I have no idea what I am doing when it comes to web game development I figured I would just follow step by step, and everything would work. Well, it didn’t. I would be following step by step (even googling why it’s not working). Eventually found out on Phaser’s tutorial that you need a server (IIS, WAMP, whatever works for you) to be able to load Phaser 3 (don’t know about old ones, assuming to be the same). The instructor doesn’t teach that, and the whole time he is like Oh if you did this, your screen should look like that…. I’m like Why mine doesn’t work? Eventually I just grabbed the latest resource with all the complete code, and ran it. Still didn’t work, so I don’t know if they are using an older version of Phaser or just didn’t take the time to really explain the most important part (setting up the server). I should request a refund, but I hope they use that money to invest on maybe 30 minutes to show people how to set up a server. Which I know how to do, but I’m assuming people trying to learn come in blind having no idea what to do about anything besides a blank boilerplate. I wish you guys good luck, and please invest more details on the course if you want to charge this much money for it.

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  12. Daniel Celestino de Freitas Pereira

    Muito bom o curso.

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  13. David Sparks

    can not get the coding to load in local server. Followed the course and mimic the code did not work. Even tried the completed code they provided would not work

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    HTML5 Mobile Game Development with Phaser 2
    HTML5 Mobile Game Development with Phaser 2

    $14.99

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