HTML5 Games run on just about all devices. Learn how to create them from someone who has spent the last 20 years creating casual games. All HTML5 games are based around a knowledge of displaying content on a Canvas using JavaScript. We use the latest JavaScript version, ES6, so as well as learning game development you will also learn the latest JavaScript syntax. In this course we start with the basics of individual images on a Canvas. From there we move onto sprites – developing step by step a sprite library that you are free to use in your own games. The library allows you to display frame animated sprites that show a flip book of images to display walking and running characters and much more.
You will learn:
About physics to easily add dynamic collision detection to your games.
How to create platform games, puzzle and card games.
How to add multiple layers of audio.
How to add a preloader to your games.
How to add the bells and whistles that make your game stand out.
How to handle multiple users via WebSockets.
All code is free to use in your own games. The course contains lots of assets and code examples that you are free to use in your own games. As a course student you also have access to an online tool for creating spritesheets and animations.
Instructor Details
Courses : 6
Specification: HTML5 Game Development : Beginner to Pro
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15 reviews for HTML5 Game Development : Beginner to Pro
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Price | $19.99 |
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Provider | |
Duration | 5.5 hours |
Year | 2021 |
Level | Intermediate |
Language | English |
Certificate | Yes |
Quizzes | Yes |
$54.99 $19.99
Baron Pollak –
I wanted to like this course, the problem is all the code was already written. He just walked you through what he wrote, this is more for very experienced coders who just to know better ways to develop applications.
Sean ODonnell –
This is the first game development course I have been through where I really fell like I am being taught by an absolute expert/professional in the field.
Spx030 –
I hope to have fun while learning how to code games in HTML5 🙂
Craig Warren –
Teacher flies through material without good explanations. Very disappointed so far.
Hong Nguyen –
I really enjoy this course; it’s very informative and very well presented.
Jo o Carr lo Sanches –
Some of the steps are not explain and the theaching method alters from video to video
Brian –
I think is really good, although I think you need some little knowledge of javascript.
Joseph A Mootz –
Everything I wanted to know about HTML5 game development, but didn’t know how to ask. Well organized, concise, professional graphics, knowledgeable and experienced instructor. Clear communication.
Victoria Summers –
Great so far!1
Milo Twigg –
doesnt explain whats going on as detailed as I would like.
Marioduilio –
Very good.
Marcel Zerdin –
Awful, not what I expected at all If you want to teach people to go from a novice to a pro you need to go step by step and explain the concepts in detail at every step, not I wrote some code and be like bla bla and … bla bla… and now it works. Not worth the money… seriously.
ec ccs –
Another good one by Nik, this time canvas. The course is right to the words of the author, as in the description. The course properly targets developers with intermediate level of JS ES6 (OO) with no knowledge of animation. It is taught with follow my code videos, which should be right for intermediate level. It is important to mention the use of sprites instead of creating shapes, so the course is not for advanced animation in pure canvas. There are a lot of similar courses in the market and a lot of what is taught here can be done with dedicated packages (eg. tween.js), so it is more about learning the basics. However you will get very good, hard to find tips that could be applicable to more complex situations (eg. code structure, tricks explained, scene setup, others). FIRST TIMERS and PRO’S TIPS.
Giovanni De Cesare –
Very informative and interesting course.
alhurayas m –
writting the code as you explane it , I think will make it easier