Notice: This is a freemium course—a good majority of the first module’s lessons are free (you can watch right here on Udemy with each video’s Preview button), while the remaining require course purchase. I’ve always been a big advocate of spreading the basics to as many people as possible, as I believe knowledge and personal growth are some of the best ways to better our world as a whole. Enjoy.
Welcome to the Intermediate ThreeJS with Shaders course, where you will learn how to create an interactive 3d globe with custom ThreeJS shaders.
My name is Christopher Lis, and I’m an award winning Full–Stack Engineer with over ten years of web development experience. I’ve directly worked with clients like Harvard University, The Basketball Tournament, and premium award winning agencies like Brave People.
The goal of this course is to get you writing your own custom ThreeJS shaders with GLSL, and to help you understand how to import these shaders into a practical ThreeJS scene. You’ll also learn how to dynamically place data points on a globe based on the latitude and longitude of different countries. There are little to no videos out there that actually go into this topic in–depth so I figured I should tackle it.
Specification: Intermediate Three.js with Shaders
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Price | $14.99 |
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Provider | |
Duration | 4.5 hours |
Year | 2022 |
Level | Intermediate |
Language | English ... |
Certificate | Yes |
Quizzes | No |
$29.99 $14.99
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