Note: though much of the course was recorded with an older version of Unity, the final project has been updated to use Unity 2019.
Though there are minor differences in the UI, you should be able to complete the course using Unity 2019.
We have created several advanced features to make this the most complete course on designing a Match–Three course in Unity:
re–skinning your game using your own Sprites
checking for the deadlock condition (no more available moves)
shuffling the Board pieces (instead of deleting them and re–filling the Board)
building a one–, two–, or three–star score meter
creating new level objectives (scored, timed, and collected)
This course now weighs in at a 16+ hour marathon in game development. Save weeks of work on building your own match three game.
Join the ever growing ranks of our class and see what you can build today!
In this course, we will:
start with a blank Unity project and flesh out a fully working game level
learn some fundamental techniques for creating your own tile–based match–three puzzle game
follow several C# scripts line–by–line and learn how to organize our scripts logically and cleanly
What is covered:
Setup our project settings and environment
Instructor Details
Courses : 7
Specification: Make a Match-Three Puzzle Game in Unity
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8 reviews for Make a Match-Three Puzzle Game in Unity
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Price | $14.99 |
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Provider | |
Duration | 16 hours |
Year | 2020 |
Level | Intermediate |
Language | English |
Certificate | Yes |
Quizzes | No |
$99.99 $14.99
Matti M nty –
I had to update my review after reaching the end of the course. This is one of the most well structured and complete tutorials I’ve watched on Udemy. The instructor speaks clearly and knows what he is talking about. You learn a lot of good ways to handle Unity scripting and good habits of writing clean and modular code. The instructor is still active in the community and Q&A section, there are a ton of updates since the original release of the course. All the code seems to work just as fine in the newest versions of Unity as well. The last parts of the course are not as juicy or exciting as the sections 1 4, but I’d still recommend them for beginners.
Rick Hansen –
Wilmer does a great job of explaining not only how but why he is doing what he is doing. Really Enjoying this class so far.
Otega Kenneth –
He explains everything clearly! I just bought the course and so far he is a good teacher!
Ayhan ATASAY –
It should be a little more beginner friendly, I mean it would have been way better if he explained why we used that code there, what is the use of choosing to go that way, etc. Other than that everything is just perfect.
Gunnarr Baldursson –
I did not expect such hygienic coding conventions and clean teaching style.
David E Brown –
Excellent instructor. Easy to follow and engaging.
Gunawan –
The Instructor always reply all QnA. Even is repeatly question, but it make the student worth spend the money on this lecture
Kilan van Loo –
As a beginner in c# programming this course really helped me understand some of the more complicated topics such as lists, arrays, method types and much more. If you re looking to make that jump from beginner to intermediate than I highly recommend studying this course. However, if you re still mastering the basics I would recommend courses by James Doyle before attempting this one.