Do you want to be able to make hundreds of weapons at the click of a button? Then this is the course for you!
Blender is a brilliant program, capable of creating amazing models which can be exported to any game engine. In this course, we focus on the free and open–source Godot game engine. Many of the techniques taught will be immediately applicable to other game engines as well. Here are just a few of the things you’ll learn during this course:
Why and when to use procedural generation.
Understand the main workflow steps.
Use geometry nodes to assemble new weapons for you.
Write a basic export script that saves you hours of time!
This is an intermediate course– but wait! What does that really mean?
I always start my courses in an easy to understand manner and talk through all of my steps, however, if you are completely new to Blender or 3D modelling, you might struggle to follow along. If you have some existing Blender knowledge you will be able to jump straight in and follow along!
You’ll be OK with little or no experience. With our online tutorials, you’ll be amazed at what you can achieve, with instructor support and online help.
Specification: Making Procedural Weapons In Blender 3
|
User Reviews
Be the first to review “Making Procedural Weapons In Blender 3” Cancel reply
This site uses Akismet to reduce spam. Learn how your comment data is processed.
Price | $14.99 |
---|---|
Provider | |
Duration | 7 hours |
Year | 2022 |
Level | Beginner |
Language | English ... |
Certificate | Yes |
Quizzes | No |
$24.99 $14.99
There are no reviews yet.