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- 86% Mobile Game Development With Gamemaker Studio

Mobile Game Development With Gamemaker Studio

$12.99Track price

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8.7/10 (Our Score)
Product is rated as #20 in category Game Development

In this course students will learn how to create mobile games using Gamemaker Studio. This includes learning how to setup and add In App Purchases (IAP), in game ads, and leader boards. Students will also learn to program with Game maker Studio’s built in scripting language called GML.

This course takes about 5 hours to complete.

This course will strengthen your programming and game development skills. By the end of this course, you will be ready to develop a variety of video game projects using GameMaker Studio.

What will I learn from this course?

This course is aimed at development with Gamemaker Studio 1.4.

Course is now compatible with GMS2 via an update lecture.

Instructor Details

My name is John and my passion is creating and playing video games. I have been playing games for almost all my life, as far back as I can remember. I started with the Atari 2600 and never stopped. I got my first taste of how games work back on the Nintendo 64 while using a Gameshark. I was playing Star Fox 64 and had recently gotten a new Gameshark. I wanted to give myself the highest score possible on each level. With this Gameshark you could press a button and it would pause the game and allow you to enter the value you were trying to change. So if my score was 0 I would then enter 0. Then I would gain a few points and enter the new number. The Gameshark would check values in memory that held the previous and current value and eventually you could narrow down which value in memory your trying to change. This is my first, albeit basic... introduction into how games work and at that point I knew I wanted to make games. I started, as I am sure most aspiring developers taking their first step, by trying to learn how to become a master C++ programmer. I was also introduced to Gamemaker 7. I managed to make my first game in Gamemaker 7 which was a break out clone. I was so proud of my 2 level game. Looking back it wasn't that great but it was a step in the right direction. I at that point fell into the incorrect belief that if I wanted to make games it had to be with C++ and Directx so I started off on that journey instead of continuing to work with Gamemaker. This was a mistake as it will take quite awhile without formal education to learn how to use C++ and Directx properly on your own. After becoming frustrated with the slow process of learning and doing anything meaningful in C++/Directx, I took a step back for a few years feeling discouraged and feeling as if making games was a far off dream. Later I discovered Gamemaker had gotten quite a few upgrades and could now export to multiple platforms such as Windows, Mac, Android, IOS, HTML5, and the list goes on. So I decided to try Gamemaker again as I was already able to make one game with game maker, which was further than I got with C++. I quickly made my second game. This time it was a game about Link collecting as many rupees as possible. It was actually quite fun. From that point I realized its not about using some master language. If you can make great fun games and it runs great... why wouldn't you use the tools available? From that point forward I have been using and learning Game maker Studio. I want to share my knowledge with other aspiring developers so they don't have to have to spend countless hours trying to learn the basics. If your looking to learn how to create and develop games, You're in the right place.

Specification: Mobile Game Development With Gamemaker Studio

Duration

5 hours

Year

2020

Level

All

Certificate

Yes

Quizzes

Yes

15 reviews for Mobile Game Development With Gamemaker Studio

4.1 out of 5
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  1. Dave Larsen

    Don’t use this course if you have Gamemaker Studio 2. The instructor says in the description you can use the new software but the functions are too different to follow along easily to this course. If he updates it with notes about what to do differently in Studio 2 then it will be worth the money for me but until then it’s not.

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  2. Michael Lafnear

    Great course, nothing wrong from start to finish! Some people would argue about showing the help guide included in Game Maker Studio, but with it, I was able to quickly and easily add in my own game music and sounds with no help. I really wish this course would of walked us through putting in leader boards and achievements with this exact game, but I won’t lower the stars because of it. Again, thanks for taking the time to develop this course. Easy from start to finish.

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  3. Luke Garrett Pierson

    Pretty great tutorial

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  4. Daniel Sousa

    Excelent course. Pretty straightforward and concise for both experienced and non experienced GM users. Also, the instructor is always available if there’s any doubt.

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  5. Toni

    Amazing! Solved two of the issues I have been trying to solve in ages! The course looks simple….yes but there are methods he used that show you there are simpler ways of doing things. I’m so happy I paid for this course.

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  6. Rod

    Great course. I would have given 5 stars but I felt that enough time wasn’t spent explaining IAPs and how to get everything working for people who are new to Android/Google Play development.

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  7. Daniel Ferrer

    Nice tutorial, it contained everything I wanted to know even if I am working with game maker studio 2.

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  8. Mark Korsak

    The course is far too simple and holds your hand way too closely. This should be done in less than half the time. This is more along the lines of Building Your First Game rather than Mobile Game Development. It’s good if you’ve barely used GMS before, but seeing that it was marked as Intermediate, I purposefully took this course to adapt my already existing knowledge of GMS to hopefully learn more about proper sizing and resolutions, advertisement integration, etc. While this is here, it’s also bloated with review lectures on things as simple as what an if statement is, and going over every tiny step of developing a game, with unorganized and overly verbose comments. The content is good, but it needs to be split up, and intermediate users will find themselves bored through many parts of it.

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  9. David Auza

    This is a good course. Definitely recommended for beginners. Intermediate users like me will have the chance to review some basic concepts and learn new others. I would have rate it 5 stars if the project would have been completed 100% like the original Flappy Bird from start to finish and if we would had the chance to test it on iOS. Thanks a lot teacher John it was overall a very good experience.

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  10. Azz

    Instructor is very clear with his explanations and the course is quite fun to go through. But section 3 is just a well presented explanation on how to do those tasks, you wont be coding anything 8( Other than that, this course is a great flappy bird clone/coding tutorial.

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  11. Andy Lovejoy

    To much copy and pasting. Could use more updates for GMS2 integrated into the existing lectures. Like how to control the background hspeed, when that s now an obsolete function. Instead its just all piled in at the in.

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  12. Philip Varghese

    My expectations are high and this course has delivered. John has gone the extra mile to update for GMS2. He provides good answers for my questions, promptly. From a long time game maker user and tutor, I highly recommend this course. Good job John.

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  13. Josh Leet

    The discord channel has been very helpful, the instructor is very knowledgable.

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  14. Diego Fernandez

    Excelente curso! Muy completo. Se podr a profundizar en ver la aplicaci n funcionando el Google Play.

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  15. Jose Pablo Avila Medrano

    desactualizado

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    Mobile Game Development With Gamemaker Studio
    Mobile Game Development With Gamemaker Studio

    $12.99

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