Unity 3D is an industry standard tool, and this course will help you to master the latest features of the engine and bring your projects to success. This will include becoming familiar with Shader Graphs, Tilemap, Post Processing, Cinemachine, Timelines and other built–in tools.
You will make breathtaking cut–scenes with the Timeline tools to enhance your game with action scenes, as well as direct every camera in the game by using Cinemachine, from gameplay to cutscenes, making your games always feel natural.
In addition, you will build impressive 2D maps with Tilemap in no time, by customizing Tiles and Brushes, speeding up the level design process, and creating designing tools for yourself or your team.
Moreover, you will create stunning materials with Shader Graph that can bring the look of your game to the next level, including creating special effects such as dissolve, teleporting or slicing.
Finally, you will master the new rendering techniques such as GPU instancing to show thousands of assets on screen at once with little performance cost and give a specific mood or feel to your game by learning all about the new Post–Processing effects and how animate and blend between them.
All the code and supporting files for this course are available on Github.
Instructor Details
Courses : 212
Specification: Practical Unity Game Development
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1 review for Practical Unity Game Development
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Price | $14.99 |
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Provider | |
Duration | 7.5 hours |
Year | 2018 |
Level | Intermediate |
Language | English |
Certificate | Yes |
Quizzes | No |
$84.99 $14.99
Gary Thomas –
The course material doesn’t really live up to the title it’s just a glossy [very thin] overview of somewhat recent improvements in Unity 2018. Yes, there was some useful information there, but nothing to match the title of the course.