We built an immersive game development course that teaches you all of the fundamentals so you can build your own games on iPhones and iPads. We combine videos, notes, collaborative discussion forums, and challenging assignments to have students build real apps. Teaching online is not new to us. Our highly successful Beginner iOS Bootcamp (over 18k students and 5 star review) teaches students the basics of programming iOS apps. We use the same proven pedagogy to teach game development.
The course will include over 120 hours of content (30 hours of video plus notes and challenges), an active discussion forum where students and teachers answer questions, and multiple fully coded example projects that you can download.
Topics covered:
Reviews from our iOS course
“I must say that so far, this course is awesome. Having the challenging assignments, daily discussions and feedback from the instructors, has been the missing piece that I have been looking for. I have read a handful of books, watched hours of video & typed in a bunch of tutorials, and finally, having to work through tough assignments and applying what I have been learning, it is all starting to click – Finally!” – Mark S.
Instructor Details
Courses : 1
Specification: The Complete iOS Game Course – Build a Flappy Bird Clone
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12 reviews for The Complete iOS Game Course – Build a Flappy Bird Clone
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Price | $12.99 |
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Provider | |
Duration | 30.5 hours |
Year | 2014 |
Level | All |
Language | English |
Certificate | Yes |
Quizzes | No |
$19.99 $12.99
Eric Robinson –
This is an okay instruction, but the title does not represent the course. There is no Flappy bird clone game in this instruction.
Stephen Wood –
Great course, the games are extremely fun to build and have learnt a lot. Highly reconmend
Brian Potterton –
I bought this course but it is out of date
Simeon Andreev –
Exelent course
James Paulk –
Needs to be completely updated to Swift 2.x and Xcode 7.
Warren D –
Good course.
Ezekiel Reyes –
Good so far!
Michael LaRose –
Text is a little blurry on the original iPad Pro but sound clarity is good.
John Banks –
seems to be a very detailed and thorough treatment of objective C SpriteKit. Also, well organized in proceeding from the basic concepts and how these concepts inter relate to each other to produce the chain of events to produce a 2D video game.
Philip Holwerda –
very detailed explanations of what he is doing. A continued course by him would be nice in regards to syntax of particular programming languages would be nice.
Michael Morgan –
The course is excellent, everything I wanted. They teach using the Objective C language, I’m not sure that’s clear in the description (probably because Swift didn’t really exist when the course was created).
walid mahmoud Elzohery –
very very good and comprehensive