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- 35% Unity3D - A Basic and Intermediate Work-Along Course

Unity3D – A Basic and Intermediate Work-Along Course

$12.99Track price

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8.1/10 (Our Score)
Product is rated as #143 in category C#

Welcome to the comprehensive Introduction to Unity course!

At the end of this course, you will have the knowledge and information to take any idea or inspiration you may have and implement it in a real, deployed, video game.

This course is targeted at both beginner and intermediate Unity users, guiding students all the way from the proper download and setup of the application, all the way through multiple game examples and capability overviews. You ll never be left alone your instructor will be working right along with you every step of the way.

For our more advanced users, the course has been highly modularized and labeled, to allow for skipping around.

For an overview of the topics covered and touched on in this course, please see the promotional video. Note: This topics list is not exhaustive, just meant to give you a feel for the breadth of knowledge you ll have access to at the end of the course. Some of the most important take–aways from this course will be those not listed in the topics, including best–practices, information on important developer resources and documentation, shortcuts to make you work like a pro, and stumbling through errors and bugs.

This course is taught by an avid gamer and technology enthusiast, so many of the game development challenges and solutions are contextualized and informed by the successes and failures of past video games. He is very involved in each of his courses, and always available for help or guidance.

Instructor Details

I've been a programmer for as long as I can remember - Ever since I was old enough to press keys on a keyboard, I've been breaking computers, and coming up with software-based solutions. r r Professionally, I've been doing Software-Engineering for over 10 years, and discovered Unity over five years ago. It shook my world, as I have a huge passion for games, and game design was always such a foreign concept to me, and seemed impossible. Unity broke that paradigm, affording everyone the capabilities needed to turn their random ideas into fully functioning games. r r Since my discovery of this wonderful application, I've used Unity on a daily basis for both personal and professional projects for over four years. r r Besides Unity and C#, I'm fluent (yes, I think programming languages should be considered full languages) in Java, C, Swift, JavaScript, jQuery, NodeJS, tons of other frameworks/libraries including but not limited to Express, Jade (PUG), Backbone, AngularJS 1) HTML, CSS, MongoDB, and numerous relational databases (e.g., MySQL, PostGreSQL). My <3 is Unity and C#. r r When not programming, I love to camp, spend time with my wife and child, and play basketball.

Specification: Unity3D – A Basic and Intermediate Work-Along Course

Duration

9 hours

Year

2017

Level

Beginner

Certificate

Yes

Quizzes

No

12 reviews for Unity3D – A Basic and Intermediate Work-Along Course

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  1. Ahmed Abuharthieh

    The instructor goes above and beyond to make sure that you understand all topics covered. Other resources are also given if you still cannot understand the instructor’s explanation. I definitely feel like the info I am learning is valuable.

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  2. Brian Lakzi

    Instructor effectively communicates information and works slowly with you to achieve goals. He also definitely is passionate about unity, and teaches in a modular way so I can apply the concepts in a different context.

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  3. Jacek W

    I love the amount of detail that the instructor has gone in to in the way of even the basic setup of the environment that the course is about. I highly recommend this course for all levels. Looking forward to the rest of the course!

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  4. Jeffrey Mara

    Having been frustrated with other Udemy courses on Unity, I can say that this course is the real deal. A very articulate walk through of all the important aspects of Unity and game development in general. These lessons allow anyone to go from zero to hero, and anyone that puts effort into this course can become a full fledged game developer by the end.

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  5. Kevino@ygardenworld.com

    It’s easy to understand. I took this class with no prior experience. Instructor is very good at explaining the material. Thanks Arthur.

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  6. Zachary Mayo

    I’m halfway through this course and I am still excited to learn what’s next! Unity is so expansive that it’s great to have an instructor that knows the material and can teach it well!

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  7. Danny Brian

    Course is more basic than I expected, which is fine, but the instructor should: a.) Speak louder and more confidently. He practically whispers through most of the session and it’s very difficult to listen to that for hours. Was someone sleeping in the same room the whole time? b.) Reduce phrases like extremely important and very, very important. When everything is important, nothing is, and I don’t expect you’d be explaining something if it was not important. Good course!

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  8. Brian Monroe

    Great pace, good information. Speaker volume is a bit low, so I need to use headphones, but otherwise it’s great.

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  9. Antonio Delgado

    Definitely in my top 10 courses and not just on Udemy. Very concise, on point, knowledgeable, and incredibly resonsive to question. Would love to see more content if not in this course then definite in another. Keep up the good work, Arthur!

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  10. John Goodwin

    The course covers all of the relevant materials and you will gain some proficiency with Unity. The instructors demeanor is good and his knowledge of the topic seems good. On the critical side, this is the first time an instructor has refereed me to another instruction source for an understanding of the material being taught. If only my history teacher had told me I should go learn history from Youtube as this person is given to doing in a few spots. I understand that in some areas he doesn’t want get into huge detail on a topic but perhaps Go watch this youtube video, they have a far better explanation of the topic might be a bit outside the bounds. In some area he is very focused on his message but in many areas he can go off on tangents, spending significant amounts of time playing with and RECHANGING material colors for his own gratification. He claims in the beginning he’s a programmer and doesn’t care much about the aesthetics but much later during the tank game plagiarizes for fussing over colors because he’s a Perfectionist. It drags things way out and makes the videos hard to sit through. I’m in section 10 now and again he’s fussing with colors and the perfect intersection between two objects unity mechanics. I’ve already build Roll A Ball and it works just fine with small gaps in the corners. In other areas he even admits he’s rushing things and flies through the lessons. This normally isn’t a problem but he’s naming objects in Unity and then using those names in case sensitive code in MonoDevelop which could cause significant troubleshooting issues for users new to programming. Luckily this was not the case for me. Overall knowledgeable and able to present the material.

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  11. George Machado

    The instructor is incredibly soft spoken and monotone makes it hard to stay engaged. He often repeats unnecessary information and it slows things done

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  12. Xavier hossen

    just started but he has a calm voice and explains in detail love it!

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    Unity3D – A Basic and Intermediate Work-Along Course
    Unity3D – A Basic and Intermediate Work-Along Course

    $12.99

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