Learn how to create and program your very own side–scrolling Space Shooter game using Unity, an industry–standard game development program used by many large gaming studios and indie developers across the world.
In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.
This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.
At the end of this course you will have developed the ability to create such game elements as:
Full movement and firing mechanics
Scrolling Backgrounds
Enemies with multiple movement patterns
Spawning waves of enemies and space debris
Power Ups
Music & Sound Effects
A Fully–featured Boss Battle
Fully interactive menus
Tracking scores and high scores
and more…
Start learning today and let me help you become a game developer!
Instructor Details
Courses : 9
Specification: Create a Space Shoot ‘Em Up With Unity
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10 reviews for Create a Space Shoot ‘Em Up With Unity
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Price | $17.99 |
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Provider | |
Duration | 8 hours |
Year | 2020 |
Level | Beginner |
Language | English |
Certificate | Yes |
Quizzes | No |
$99.99 $17.99
Matheus Eduardo Marcucci –
O curso bem explicativo
Games 2Play –
James doyle is a very good teacher, he explains everything in great detail i have learned so much from taking his courses and i can now build 3d platform games and also now can build space shooter games. I look forward to more courses from him in the future overall im very pleased with this course and would recommend it to any new commer to games design.
Andreas Mavrommatis –
oh yes
Tim Silverpanda –
Yes it is good, I know most of the basics since before, but I’m a bit rusty so nice hearing it all again from a pro.
Chris McAuley –
Absolutely loved this course. I am a veteran of Unity courses on Udemy and James explains the subject matter clearly and with real world examples. He’s engaging and knowledgable. It has elements for beginner and intermediate Unity developers and this is a great jumping off point for anyone wanting to start making games.
Daveanan Raghoo –
I really enjoyed this course, I learned a lot, the explanations were not rushed and I was able to follow along easily.
Craig Ohara –
Great course. Easy to follow and a great instructor. Will be doing his other courses. Game code is at the end and wish I’d known sooner but perhaps it helped having to find my errors and change them,
Terrence Beckham –
The instructor is very good at keeping the course structured and not confusing. The instructor does a great job of explaining the code.
Javier Arencibia –
awesome course
Diego Martinez –
I love that the instructor sets to guide you through a specific project and, while he still gives you an explanation of why he’s doing everything, he doesn’t bloat the course by teaching Unity 101 all over again. So, no overlapping with Unity beginners courses. It does exactly what it says it will do… teach you how to make a specific kind of space shooter. I got this course to narrow the scope of my learning curve to getting a base game, and then improving on it by myself, and so far… I’m 110% satisfied.