In this course you’ll think, understand and implement a complete working game on Unity3D. This course is designed for those who have at least a basic knowledge of C#, as we won’t go through defining each feature of the language. Also, it would be good if you were comfortable with the Unity 5.x interface. If you’re not familiar with these two items, you better off with my first course, which will teach you C# and Unity.
Everything that was used throughout the course (including scripts and the working project) is included as a resource on lecture #2, so I got you covered!
The course starts by giving an introduction of how the game works and what kinds of systems we’ll have to implement to make it work flawlessly, which should take around 4 hours.
If you’re tired of code–alongs with no explanation whatsoever, this is the course for you, as I actually teach and explain every single line I’m writing. I’ll also explain all the decisions that were made to make the game work as it is, so you can be assured you’ll have the best game development instructor you could ask for.
Instructor Details
Courses : 2
Specification: Unity 5 Professional Guide – Develop a 2D Arkanoid Game!
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14 reviews for Unity 5 Professional Guide – Develop a 2D Arkanoid Game!
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Price | $12.99 |
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Provider | |
Duration | 4 hours |
Year | 2016 |
Level | Intermediate |
Language | English |
Certificate | Yes |
Quizzes | Yes |
$19.99 $12.99
Sujit K. Jha –
Great course !!!
Safa Y lmaz –
Teacher is awesome dude. He is really good
Jim Bateman –
Excellent instructor. He explains the reasons for his code, including diagrams. I have been learning from a variety of courses and this one has very clear step by step information.
Sebastian Kostka –
I very much like the visual explanations given by the instructor, by sketching things out. Very good course which I often come back to for reference.
Richard Edvard –
This is by far the best course I’ve seen so far on Udemy. The author explains everything in detail and keeps the videos short so you are not overwhelmed by code and information. I can absolutely recommend this course it’s the perfect start to learn Unity3D and C#. Good work man!
Stephen McIntyre –
Good course that covers the basics. Good use of diagrams and explanations of concepts and equations before implementing in code.
Fabio Pereira de Souza –
Muito bom, aprendi muito mesmo sem saber ingl s.
Daniel Luz –
I had no idea there would be so much going on in such a simple looking game. So far I’m really enjoying this, even though I know I’ll need to go over the math bits a second time, it is very well explained.
Dave Black –
Very job. Learned much!
Shane Tanberg –
Well done. I learned a lot, thank you!!
khuon sokkhim –
I really like your course. I can learn the new style of code and the good feature for build game in unity.
Marco Kurvers –
Good understand what he said, but something are not the same, e.g. Application.LoadLevel is obsolete (use now SceneManager.LoadScene) and I have changed the for loops. The Y is for the rows, not X and the X is for the columns, not Y.
Andrey Kladov –
Loved that one. There are basic things mostly, but so well explained, with attentions to understanding of all the details. Just loved it! Will be extremely efficient for those who just starting and those who spend some time with Unity already but still have some questions.
Stephen Reeves –
This is a pretty good course. It could use a few improvements, but then everything out there could always get better. Good job and thank you for making this course.