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- 63% Building a Snac-Man Arcade Style Game In Unity

Building a Pac-Man Arcade Style Game In Unity

$14.99Track price

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8.0/10 (Our Score)
Product is rated as #208 in category Unity

This course will walk you through building an entire video game hands–on, and will take you step–by–step through the game development process.

Are you a fan of classic arcade dot–eater games? Want to learn how to make a “Snac–Man” character that can go through a maze gaining points, evading enemies, and clearing boards? Are you motivated to take your Unity and C# skills to the next level? Then this course is for you.

As a beginner, one of the hardest things about game development is knowing where to start and building a full game project. Understandably, this process can be a bit overwhelming for beginners. This course is meant to give you a hands–on, beginner–friendly approach to building a fun arcade–style game that you will be proud of. By developing the project featured in this course, you will be learning techniques that you can apply to your own personal game projects. Some of the core game development techniques this course will teach you are:

Keeping track of current score

Saving high score permanently across play sessions

Creating power–ups

Writing code to make the character move

Developing enemy AI with pathfinding capabilities

Building a progressive level system

Keeping track of the game state internally

Instructor Details

My name is Rob and I work as a Mobile App Developer using Unity and the C# programming language to create engaging mobile apps. The latest apps that I have worked on include the Marvel Collect, Disney, and Star Wars Card Trader apps by the Topps company. Prior to this I worked on a Scratch to Win mobile app for both Android and iOS with over 10 million installs. I have also worked as an cross platform mobile app developer using Unity (C#- iOS) and Android Studio (Java - Android), a Virtual Reality Game Developer, and teacher s assistant at the New Jersey Institute of Technology for classes in Python, JavaScript, C# and 3D Modeling. I have a Bachelor of Science degree in Information Technology from NJIT. As a student who never programmed until I got to college I want to help others looking to enter the tech industry and teach them the techniques I used to learn programming quickly and effectively. My teaching focuses on conveying the most relevant skills that you can use to build your portfolio and get real, hands-on technical experience geared towards landing you your dream tech industry job. I am an industry professional who also has teaching experience and a passion for learning and teaching about the latest programming languages and technologies. The topics I enjoy teaching and am very knowledgeable about include: Computer Programming, Information Technology, Game Development, and Web Development.

Specification: Building a Pac-Man Arcade Style Game In Unity

Duration

2.5 hours

Year

2022

Level

Beginner

Certificate

Yes

Quizzes

No

2 reviews for Building a Pac-Man Arcade Style Game In Unity

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  1. Chris Bailey

    Fast so far, but good. It is certainly not a course that can be followed along anything close to real time. That is not a bad thing. Watching it is fast enough to get the idea… and to re watch to get the details… which allows initial learning/watching, without getting bored.

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  2. Dave J

    Overall, a decent course, if a bit fast paced. If I were a beginner, I’d find it a bit tough. Instructor seems to speed through a lot of areas where he’s doing a lot of different things, either coding, or changing values in the Unity Editor. Granted, when he speeds up, it’s doing something similar that he’s done earlier in the lecture, but it would be nice if he at least paused a second or two after coding a bunch of code before zipping somewhere else in the file or switching to Unity Editor. Yes, you can pause and back up, but when you only have a half a second to pause at the spot you want, it can get a bit frustrating. Instructor also skips some steps like with attaching the ghost script to the ghosts, which, if you’re new and just following along in the video, will leave you confused as to why things aren’t working. Seems some other things aren’t completely working either like resetting the ghosts on a new level, getting a new ready message on the new level, showing new fruit on subsequent levels…. But guess that’ll give me some challenges to figure out on my own. The source package didn’t even get me to the 2nd level ate all the dots and no level change… so, that didn’t help. Granted I used Unity 2019.2.0f1, but don’t think the problem is in the unity versions. Also, would be nice if there had been some sound. Guess I’ll have to add my own and maybe some background music. Yes, a lot of time sound/music gets annoying, but it’s a great way to show some more coding concepts, and how to mute the sound/music (or change that in the settings screen). So, if you’re an intermediate/advanced Unity/C# developer, this is a good course to make a pac man clone game. If you’re new to Unity/C#, it’ll be a challenge.

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    Building a Pac-Man Arcade Style Game In Unity
    Building a Pac-Man Arcade Style Game In Unity

    $14.99

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