Want to learn how to meld the real with the virtual? Want to create engaging applications with direct links between the physical world and computerised information, 3D models and animations? Want to learn how to use image pattern recognition to use digital camera feeds to control and orientate the virtual world? Then this course on augmented reality is for you.
Augmented Reality is one of the hottest topics in computer science and now with the availability of high–powered mobile devices with their top quality cameras, the technology is literally in the palm of your hand. Add the ease of use of the Unity Game Engine and Wikitude AR SDK, making such applications for yourself is a snap. All students enrolled in this course are entitled to a free Wikitude student license.
In this course, Penny introduces augmented reality techniques using her internationally acclaimed holistic teaching style and expertise from over 25 years of teaching, research and work in games and computer graphics. Through–out the course you will follow along with hands–on workshops designed to teach you the fundamental techniques used for designing and developing augmented reality mobile applications.
From examining its earliest origins to understanding the mash–up of computerised environments with the real world, we will be creating numerous applications for iOS, Android, Mac and PC from simple games to location detection.
Courses : 16
Specification: A Beginner’s Guide to Augmented Reality with Unity
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