All About Gaming Industry Careers & Game Design Fundamentals
$19.99 $12.99Track price
Welcome to this 2 part course where you’ll get insights on careers in the gaming industry and learn about the fundamentals of game design.
We’ll start things off where we explore careers in the gaming industry. You’ll learn about concepts and skills required to make it in the gaming industry whether you want to build and finance your own game or land a job at a studio or in mobile gaming.
We’ll explore the structure of a typical game studio, the distribution paths for different types of games, marketing trends, the various roles (both artistic and technical), and the skills you need for each job.
Then we’ll get into game design. You’ll learn about strategies for starting a career in game design, drafting your game ideas, tools and skills. We’ll also discuss the role of the game designer, as well as how to define the core loop of your game, create features from a core, and much more.
Instructor Details
Courses : 4
Specification: All About Gaming Industry Careers & Game Design Fundamentals
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15 reviews for All About Gaming Industry Careers & Game Design Fundamentals
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Price | $12.99 |
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Provider | |
Duration | 5 hours |
Year | 2020 |
Level | All |
Language | English |
Certificate | Yes |
Quizzes | No |
$19.99 $12.99
Aaron Yocum –
so far the course has provided great insight into the industry and a realistic understanding of the skills needed to succeed.
Varshap Walia –
Bang on!
Gerard David –
Not a bad introduction to the gaming industry profile and what to expect in career skills needed. Needed more in depth explanations here for the skills. Wish this course had more practical information on how to interview for a game job or even the education requirements/equivalencies needed to land the job would have been a nice bonus.
Tim Norris –
I’m a traditional illustrator/concept artist; I am finally learning new digital skills, (3d being one of them) and am very interested in the gaming market being one of them. This course has so far, given me the over all view of the market from top to bottom and where I may gain entry once new skills are acquired.
Nedrick Mclaren –
The lecturer was clear and concise and seems he did his research on this topic.
Jacob Hiatt –
The course didn’t provide any information you can’t find with some googling of your own, but with that being said, it’s nice to have the concise information all in one place, and most things seemed to be covered quite well. Just don’t expect much in depth information or insider information you can’t find out on your own or just infer with common sense.
Gordon Rudman –
Informative and captivating.. I Love It!!
Christoph Redl –
It was quite good. But you could use some more real life examples. maybe mentioning something that suits for published games or companies. Keep it up!
Samantha Cline –
So far, yes.
Jon Said –
Iam in the start of this course and its reall good. I just love it.
Felipe Mota Juang –
It’s simple and gives a good understanding about the gaming development.
Amin B Nagpure –
end section is more of a philosphy, obivious advice, but did not tell which software to use for start in game making, when ladies speak they speak obvious philosphy, we all know what to do obvious basic things
Fernando Ortiz –
Great course loaded with great content and a wonderful information regarding the game industry.
Mark Tuckey –
Great insight in to the world of Games Design.
Charles Hartley –
Its all fairly obvious so far but a few interesting bits. Hoping it will become more inspiring soon.