Asynchronous Programming Design Patterns – C/C++
$19.99 Track price
*** 12 June 2022 – This Course is under Development ***
Welcome to the World of Asynchronous Programming!!
Asynchronous programming is used anywhere where your application interacts with other external entities – be it other threads, other processes. This world by its nature is Asynchronous. Asynchronous literally means – anything can happen anytime – unpredictable. How do you write software through Asynchronous programming? That’s what we shall be going to learn in this course. Big software projects of reasonable sizes are Asynchronous. Software projects leave their synchronous boundaries the moment it starts integrating and communicating with external entities or go multithreaded.
Asynchronous programming is widely used in Distributed Systems, Networking Protocols, Distributes Databases, etc.
The prerequisite of this Course :
Know Thread Synchronization Concepts – Mutexes and Condition Variables ( any thread library, but we will be using pthreads )
C or C++ in preferable, but if your fav language is any other mainstream language then also it is ok. Borrow the concepts and implement it in your fav language.
Comfortable with basic Data structures such as Linked–List.
Zeal to learn and excel – beyond what Crowd is doing ( DS/ALGO/CP )
The end product of this Course shall be a mini library yet very powerful library which allows you do develop software through Asynchronous programming.
Specification: Asynchronous Programming Design Patterns – C/C++
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