Create a Complete 2D Platformer in the Godot Engine
$34.99 Track price
This course will cover everything you need to know about creating a small 2D platformer from start to finish in the Godot Engine. This course covers all aspects of creating a complete platformer game in Godot including:
Game mechanics like player movement, collectibles, and basic combat
Hazards like spikes and enemies
A seamless game loop and transitions between levels
Scene structure and project organization
A main menu, pause menu, options menu, and other UI elements
Finishing touches like camera shake, basic shaders, particle effects, and UI animations
This list is not exhaustive – please see the course outline for a glimpse into the topics that are covered.
The goal of this course is to show you how to take an empty project and turn it into a small, complete game. In doing so, this course will expose you to many aspects of the Godot engine from input handling, to tilemaps, to particles, to audio, and more. By the time you complete this course, you will feel comfortable working on your own projects in Godot. You will walk away from this course with a solid foundational understanding of making games that are not only functional but also fun.
This course will help you greatly if:
Specification: Create a Complete 2D Platformer in the Godot Engine
Be the first to review “Create a Complete 2D Platformer in the Godot Engine” Cancel reply
This site uses Akismet to reduce spam. Learn how your comment data is processed.
There are no reviews yet.