Making a Video game can be a fun but also very challenging Task. It is all about getting familiar with the process.
In this course, we try to breakdown the game development process by building a fun archery game that can be played on both Windows and Mac Os. We will be using the Unity game engine and work with its various subsystems.
In this Unity course, you will:
Master C# concepts such as variables and if statements
Detect collisions, receive user input, and create player movements
Collect and destroy game objects
Build the Animation Systems
Control objects influenced by the physics system
Implement sound effects, background music, and particle effects
Navigate the Unity Engine and discover unique features such as the Asset Store
In this course we will first start with a blank project, then set up the environment for our game and later we’ll dive into the scripting. We will walk step by step through every line of code we write. Though it is essential to be familiar with scripting to get most out of this course, there is still a lot to learn about programming games as we try our best to cover and explain the absolute basics.
Courses : 3
Specification: Game Development 2020 : Build an Archery Game with Unity
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