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- 80% Learn Godot Making a Fun Pirate Trading Game

Learn Godot Making a Fun Pirate Trading Game

$17.99Track price

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8.0/10 (Our Score)
Product is rated as #103 in category Game Development

UPDATE DECEMBER 7th 2021 – Source is now 3.4 compatible!

THIS COURSE GETS YOU FROM BEGINNER TO ADVANCED AS FAST AS POSSIBLE

This was designed to be a fast based course.  Instead of bumping up the hours of the course, this course is designed to get you into advanced topics quickly. We start out with very beginning topics so even a new programmer can use this course, but we waste no time getting into advanced Godot topics.   I’m aware that many students search for courses with lots of hours in the hopes of equating it to more material. You will often find those courses will spend exhaustive time on basics and editor tools that are available in the community or on YouTube. 

THIS COURSE FOCUSES ON GAME ARCHITECTURE AND DESIGN

While we begin with simple programming concepts the course continually refactors and improves the game architecture as new functionality is added. Learn how to create a sophisticated game architecture that involves products, cities, prices that can change by city, buying/selling, and of course a prototype of a pirate battle. Learn to use signals decouple objects and refine your game design.

LEARN PROTOTYPING AND REFACTORING SKILLS

This course follows the process you would use in real world iterative game design. We build simple prototypes that we can get up and running quickly. Then as we better define our gameplay we refactor and implement improved game architecture so we can add more features. The result is a course that will help you with any game you wish to build out.  Finding the right balance between rapid progress and prototyping and creating a solid game architecture you can build on is a key to successful game design.

Instructor Details

Founder Greg Moss has been a business application and game developer for more than 30 years. Unlike the typical boring reference courses that simply walk you through options and commands like reading a dictionary, Greg produces fun courses in which either learn the tools by creating exciting games or you learn by using the tools to solve real world problems. Greg focuses on development solutions and design patterns that get the job done! First Class Game Studios Greg is the founder of First Class Game Studios, fun game studio that led off with a cutting edge highly experimental game project NeuroMage, a game that combines exciting spell-casting duels, gorgeous imagery, and cutting-edge biosensor technology. Using NeuroSky's Mindwave - a research-grade wireless EEG headset - Greg created a game in which you learn to harness the power of your own mind to build an arsenal of powerful spells and defeat your opponent. Greg has taken what he has learned through many years of business and game design architecture and put into making fun Udemy courses. Odoo Class Videos Odoo Class is recognized as the #1 resource for professional Odoo videos. Hundreds of Odoo Developers, Odoo Partners, and Odoo integrators have subscribed to Odoo Class to further their knowledge of Odoo. Now we are taking what we have learned in Odoo training and making the best Odoo videos and bringing our best courses to Udemy students. Starting with our first video products Odoo 8 Essentials and Ubuntu Workshop OdooClass has now built a library of more than 200 professional Odoo videos. Greg is also author of Working With Odoo. Available on Amazon. We are excited to bring these latest courses to Udemy. Here is what some Odoo Class subscribers have said about our Odoo videos: I am completely new to Linux, Python, Postgres and everything Odoo. Odooclass videos have been pivotal in my learning process and in my opinion is the best resource out there for beginners especially for those like me migrating from an entirely different development background. The videos are very clear and relevant. I would highly recommend them to anyone new to Odoo. - Peter S. I just wanted to say that the videos are great and have really opened my eyes to the capabilities with Odoo. - Joey K. First off I want to comment on all of the quality video editions you have recently added to your library. They have been tremendously helpful and I have been recommending your service to many people. - John P. I recommend Odoo Class for anyone want to learn odoo, they have a very high quality videos for both functional and technical - Vyas S.

Specification: Learn Godot Making a Fun Pirate Trading Game

Duration

4.5 hours

Year

2021

Level

All

Certificate

Yes

Quizzes

No

10 reviews for Learn Godot Making a Fun Pirate Trading Game

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  1. Jess Keebler

    Great educational series! It’s teaching me a lot about this fast, fun open source game engine development environment. I like how the teacher shows how to track down errors and doesn’t shy away from introducing some more complex ideas along the way. Highly recommended.

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  2. Ray Mason

    I took this course to increase my familiarity with Godot, and to improve my video game design skill. This is an excellent course. It moves at a good pace, and is very easy to follow.

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  3. Philip Holtzman

    It could be great, but a third of the way in, the instructor complicates things with OOP in a very difficult way in order for me to follow along

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  4. Ken Bradford

    Good course for beginners. I like how the instruction was focused on building the game and not coding syntax or how to use the Godot IDE. Also included are some intermediate topics including signaling.

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  5. Louis Roberts

    I am an experienced programmer, so found the course ok. Most of the videos can be followed and paused to copy what the lecturer is teaching. When you get about half way, you start getting asked to refactor the code which may be a bit daunting for novices. I had to pause several times to review the changes in the video and work out the refactoring. The ‘final’ version is available at the end as a zip, but this is after several refactors. Might be an idea to provide the intermediate code after each lesson for novices to review.

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  6. Chris Mullins

    It uses an outdated version of the game engine and the instructor did a lot of refactoring off screen. Halfway through the course and I’m stuck with no way to proceed. I do not recommend until it’s updated with better quality.

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  7. Campbell McGrouther

    It’s off to a good pace, and gave me a great overview of what’s to come.

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  8. Charise Booysen

    This is really great. The concepts are extremely complicated, but this course is definitely worth while! The reason I say so, is because I was not able to find any other course or documentation on how to implement these concepts. It might be in your best interest to have prior experience in programming though, especially in Python (to all the students). Well done!

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  9. Steven Hoare

    Very good introduction on the game mechanics

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  10. Sean Tate

    The author does know how to program, but at times I felt like he was lost in what he was doing himself. There are several lessons that skip over a bunch of content, I believe, would have been beneficial to learn. For instance, why did you refactor something the way you did? Why not do it another way? This way or that way. Some items like queue free I had to lookup myself on what they do, which could have been 15 secs of explaining in the lesson. In the end, I deviated so far off the lesson and just got it working to match his working lesson. Overall this is average and could have been much much better.

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    Learn Godot Making a Fun Pirate Trading Game
    Learn Godot Making a Fun Pirate Trading Game

    $17.99

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