In this course, you learn how to build a Ninja game for mobile using Unity and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a mobile game.
First you design the game and its functionality in Unity . You learn how to code in C# and build video game levels. Don’t worry if you’ve never coded before. We start simple and add more to the game as the course goes on.
Why Unity ?
Unity is one of the most popular platforms in game development. You can use Unity to build 2D and 3D games. Unity is cross–platform, which means it is easy to use with other platforms.
Then you create the art for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity .
Why Blender?
Blender, like Unity , is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.
Is this course for me?
Even if you’re not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million–dollar successes. But did you know that only one person made each?
Instructor Details
Courses : 91
Specification: Make a Ninja Survival game for mobile in Unity and Blender!
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3 reviews for Make a Ninja Survival game for mobile in Unity and Blender!
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Price | $12.99 |
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Provider | |
Duration | 17 hours |
Year | 2019 |
Level | Beginner |
Language | English |
Certificate | Yes |
Quizzes | No |
$94.99 $12.99
Anirudh sureka –
This course is pretty nice!!. The instructor explain every thing related to Unity and course. Thanks for the course keep it up guys !!!!!
Richard Skinner –
CLear and easy Thanks
Robert Varvil –
I got the course a long time ago and never tried it. I got lost in trying to learn Blender to make assets before working with Unity. Big mistake and a huge waste of rime. This is easy to follow and understand. Wish I would have started it earlier.