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Mobile Application Experiences

Mobile Application Experiences

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8.7/10 (Our Score)
Product is rated as #6 in category Mobile Apps Development

How do you design a mobile app that truly changes people’s lives? How can you understand how a new service is being used, both quantitatively and qualitatively? How can you use all of the rich sensing and I/O capabilities of mobile devices to create experiences that go far beyond what’s possible on a traditional computer? Mobile devices are changing the ways that we interact with each other and information in the world. This course will take you from a domain of interest, through generative research, design, usability, implementation and field evaluation of a novel mobile experience. You’ll finish the course with a working, field–tested application suitable for release in the app store as well as a deep understanding of human interaction with mobile devices and services. Based on a popular MIT class that has been taught since 2006 by Frank Bentley of Yahoo Labs and Ed Barrett, a Senior Lecturer at MIT, this course will explore what makes mobile devices unique. A primary focus will be on studying existing behavior and using key findings for design. While writing the code for an app is a part of the class, the majority of the topics will cover designing and evaluating a unique mobile …

Instructor Details

Ed Barrett is Senior Lecturer in Comparative Media Studies and Writing at MIT and author of several books on digital media published by MIT Press. His work at MIT focuses on a range of topics including social media, digital humanities and corporate communications.

Specification: Mobile Application Experiences

Duration

110 hours

Year

2020

Level

Intermediate

Certificate

Yes

Quizzes

No

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