This course is the second course in the specialization about learning how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. Why use C# and Unity instead of some other language and game engine? Well, C# is a really good language for learning how to program and then programming professionally. Also, the Unity game engine is very popular with indie game developers; Unity games were downloaded 16,000,000,000 times in 2016! Finally, C# is one of the programming languages you can use in the Unity environment. This course assumes you have the prerequisite knowledge from the previous course in the specialization. You should make sure you have that knowledge, either by taking that previous course or from personal experience, before tackling this course. The required prerequisite knowledge is listed in the “Who this class is for” section below. Throughout this course you’ll continue building your foundational C# and Unity knowledge by exploring more C# and Unity topics and finishing the Unity game you started at the end of the previous course. The material in this and the previous course is essentially our first programming course for Game Design and Development majors at UCCS. Module …
Instructor Details
Courses : 8
Specification: More C# Programming and Unity
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37 reviews for More C# Programming and Unity
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Price | Free |
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Provider | |
Duration | 17 hours |
Year | 2018 |
Level | Intermediate |
Language | English |
Certificate | Yes |
Quizzes | Yes |
FREE
Zaikovskiy S –
Great course!
Christopher D A –
Good course not sure I like having to rely on other students to grade my coursework. I have been waiting a while for my work to get graded and I am afraid that it will not be graded in time.
Zheng L –
course material is prepared well so worth learning, Exercise and a real game project makes the course even better
Pavel K –
Enjoyed this second course. My first game in Unity!
Danilo C –
Fantastic, just like the first!
Brent C R –
There are some features I would have liked to dive deeper on, like:#1. Why do you sometimes need to set a variable to a component of a gameObject, alter the parts of the variable, then re assign the variable to the gameObject?#2. How can we offset the transform when instantiating a new GameObject at the location (and more importantly, rotation) of another GameObject (eg. Asteroid spawning, Laser firing, etc)?#3. Audio. We largely skipped over this topic and it was added very quickly with virtually no explanation. This makes me a sad panda. :(Aside from that, the course material is great. I feel like more than anything it’s forcing me to practice, which is helping to ingrain good practices in my game development, figure out how to best implement things, and how to think when approaching the various design elements of the game.
Dmitry V –
Fine!
Ngoc N –
This course is very useful and assignments is hard enough
Karina T C –
Another great class, very detailed explanations. I learnt a lot.
Andrej D –
Nice Course !!!
Julia K –
Great sequel to the first part of the specialization!
Pep S M –
Funny and educational!
Stephen H –
The information offered by the course is good, however the peer review system is very annoying it can take weeks before you manage accrue enough reviews of other participants. The main problem is the requirement that everyone much review 3 other people, which means that there are effectively 3 times more reviewers than completed assignments. I would be hesitant to recommend these courses to other people because of this peer review system (despite the course itself being good).
Aman K –
A great course for learning Unity even if you have no previous programming experience. Simply great content perhaps the best that you can find over the internet. All the content is orderly arranged for best understanding of the viewer. Thanks for making this course!
Pablo M –
My DrT addiction began last course, this man rocks!, this course is a must to everyone that completed the fist one. The whole specialization is simply amazing.
Joam G F –
Covers a lot of ground. Great course.
Ad E –
Very well done course, with an excellent instructor and enjoyable exercises that complement the lectures.
Alfonso E S P –
Very interesting and challenging. It takes you by the hand on new concepts but challenges you on past knowledge. Forces you to think and be creative.
Maria B –
In general, the course is a great follow up of the previous one, but still it has some weaknesses. For example, all lectures of the week 3 are a bit belated, given that everyone who got to this point already knows (and uses) the provided information. And it would be much better to include it in the 1st course of specialization where beginners really need it. Also, I got dissapointed by the peer review system. First, there is no more code review in this course, only builds playing. I found it was better before, when I could see others’ source code. Second, once I recieved inappropriate grades from peers just because of their negligence (for example, one said that I didn’t have a timer in my game but actually there was a timer). Grade doesn’t matter a lot for me, but I prefer to get a correct feedback to my work.
Semenov N –
Very good course, but you have to know some basics in C# and Unity, before start to learn it.
nicolae b –
Good introductions to Unity
Howard J C –
Dr. T makes it easy to follow along. He also provides some codes himself that you can research and “decipher” yourself for better learning. The exercises are very helpful although sometimes the instructions can be a bit confusing. I’ll be moving on to the 3rd section of the course.
Rongliang S –
Good one!!
Twinkal K R –
awesome tutorial for unity 2D games thanks Dr t
Raivis J –
I liked working on the same project during the course as opposed to doing separate exercise at the end of each week. This helps to better understand how it all comes together.
ANTONIO P G –
F A N T A S T I C !
ARPIT M –
awesome course
Tanya C –
best ever course
Hernan P d P –
Great course, liked the quick pace of the teacher, although some people may find it too fast.
Duy N –
Thanks I learn alot. and have a lot of fun trying to solve the solution.
Eldon V –
Good course, I really had fun with the project (re creating Asteroids… Awesome!) Once again, I’m totally not a fan of this peer review grading system. I don’t know if it’s students dropping like flies after week 1, but after week 1 it takes forever to get a grade. I would rate this course 5 stars, but it drops to 4 since I hate the grading system. I’m guessing it’s not a good one because the forums are flooded with nothing other than ‘grade my assignment plz!’
Haripriya M –
Good
Kailash S –
Not enough guidance on concepts, professor never answers questions that are asked about assignments, directions for assignments never work. Learn unity on your own instead of paying for this course.
Luis F P M –
great course for begginers
Sergei R –
Great course!
Omid –
This was more fun than the first course in the specialization because we focused on building an actual game step by step while learning lots of useful Unity features such as Text and Audio. Also, the combination of some theoretical topics like abstraction with practical ones was great.
Ziad M –
I Learned from this course a lot of programing in c# and unity physics