Do you know basic C# concepts, and know your way around loops, conditional statements, arrays, and very basics of object oriented programming, but never really had a chance to incorporate any of it into a game project?. If that describes you, then this is a course for you.
Full disclosure: we won’t be creating any earth shattering games. What we ARE going to be doing is LEARNING how to use with C# in game projects, and how to THINK like a game programmer. All games will use Winforms (Windows Forms) as the game board.
The goal of this course is three fold
First, is to show you how things work
Second, help you understand how things work under the hood.
And third, to drill the basics so that they become a second nature to you.
This course concentrates solely on creating game logic and algorithms in C#.
We will use Windows Forms as the game board and we’ll use events to code the application logic to. This way, we won’t get distracted with million other little things that come into play when you try to learn the game programming and a framework such as Unity at the same time. Like I said, the goal here is to LEARN the basics, and to RETAIN the knowledge. What good is it for a beginner to game programming to watch someone build a complex game when three quarter of the stuff presented goes right over your head? Not in this course.
Courses : 12
Specification: Create Games With C# & WinForms (step by step for beginners)
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