Have you ever wondered how AAA studios make sleek cutscenes that are integrated throughout a game to tell the player a story? Are you interested in making your own short films like the Adam Demo created by Unity Technologies? If so, this is the course for you! The Ultimate Guide to Cinematography with Unity teaches you how to create a complete stealth adventure game in Unity, where you ll not only increase your C# programming capabilities, but also create four finished, cinematic cutscenes that tell your game s story!
This course utilizes two of Unity s latest features: Timeline and Cinemachine. These features allow developers to take their game a step further by adding animation tracks to tell a story. Through this step–by–step guide, you ll learn how to build amazing cutscenes for your Unity games. Hone your game logic skills and problem solving techniques by developing systems from scratch.
In this course, you will:
Create a Point & Click Character Controller
Design Intelligent AI Behaviours
Customize Camera Detection Systems
Build a Notification System
Develop Trigger Interactions
Synthesize Animation State Behaviors
Integrate a Complete UI Menu
And more!
In this course, you will also create four visually stunning cutscenes for your game, The Great Fleece. Join Darren, our thief, in this stealth adventure game as he silently descends a black rope and lands in the Beatrice Auction House. Wow your players with panoramic views of the auction house s treasures: glittering jewels, marble, and fine artwork. Use voiceover and suspenseful music to allow the player a quick glance at the security cameras, patrolling guards, and the main vault. Pull the player into your story and artfully explain your game objective.
Instructor Details
Courses : 5
Specification: The Ultimate Guide to Cinematography with Unity
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14 reviews for The Ultimate Guide to Cinematography with Unity
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Joe –
Well thought out planning and execution of the teaching… I learned new techniques that other teachers did not teach… Well worth the time and effort.. Great Class!!!!
Maciej Prokopowicz –
Great course. Learned a lot. Thanks Jon.
Afamuefuna Simon –
the tutor is amazing
Daniel May –
Excellent … a good beginning to a Stellar career!
Garuto . –
So far so good
Peter Hartley –
seems a bit simple so far
Eduardo dos Santos Armelin –
So good… the best Unity course ever
Tom Laurie –
A great overview of how to use cinemachine in games to create cutscenes.
Ian Bickley –
This is the second course I have taken by Jonathan and I have learnt so much. Great job! Highly recommended for anyone interested in learning more about controlling animations and camera systems.
Private Cympl Studios Limited –
Small videos … Breaks the flow
Nathan Schuetz –
I signed up for a course on cinematics, and got a course on visuals in Unity that includes and revolves around cinematics. Take this with a grain of salt since I’m only at the beginning, but the beginning has shocked me (a tiny bit, in a good way)
Jose Gerardo Castillo Rios –
Easy to follow up with the instructor and you learn what you are offered and even more.
Marco di Martino –
This course allowed a total noob like me to accomplish something that feels complete. I can at least read code with a bit more confidence.
Tony Mbatia –
I highly recommend this course if you are looking for a resource on Cinemachine and Timeline and the Jonathan has also in addition managed to design the course to also give a practical and well structured application of waypoints and AI for games. Thank you Jon for a great course.