The Complete Unity Guide 3D – Beginner to RPG Game Dev in C#
$99.99 $11.99Track price
What is Unity?
Unity is a cross–platform engine. The Unity editor is supported on Windows, macOS, and the Linux platform, while the engine itself currently supports building games for more than 25 different platforms, including mobile, desktop, consoles, and virtual reality.
What we are going to build?
The course is covering the development of 3 games. Starting with basic concepts explained in a simple game and finishing with more advanced concepts by creating an RPG sandboxed game. The course is covering a full explanation of programming methods and related mathematics concepts.
The course is starting with easy concepts, targeting beginner developers or developers that are new to Unity, and then slowly progressing into more difficult topics.
Project 1 (Evade the cubes)
The first part of the course is covering basic concepts. Students will get familiar with the Unity editor and environment.
Base game mechanics
Orientation in 3D space
Positions of game objects + Vectors
Simple movement system
Score system
Health system
Materials & prefabs
UI & Canvas
Project 2 (Platform Survival)
The second part of the course is focused on the physic system.
Rigidbodies
Physic system
Movement + rotations
Follow camera
Coroutines
Adding forces
Powerups
Enemies
Following targets
Project 3 (Rpg Adventure)
Specification: The Complete Unity Guide 3D – Beginner to RPG Game Dev in C#
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8 reviews for The Complete Unity Guide 3D – Beginner to RPG Game Dev in C#
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Price | $11.99 |
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Provider | |
Duration | 41 hours |
Year | 2021 |
Level | All |
Language | English ... |
Certificate | Yes |
Quizzes | No |
$99.99 $11.99
Jess Bo –
I am very new in game development and this course been great so far. Already super excited to develop my own game by end of this course. I definitely recommend this course!
Diaminity s.r.o., Ban cka 1484/1 Spi sk Nov Ves, VAT: SK2120634538 –
I was happy to see Unity course by Filip. It’s very good so far, going really into details of Unity concepts, Filip is even plotting graphs to provide understandable and practical answers! Definitely worth it!
Tim Drake –
Explaining everything step by step is wonderfully done. Very good so far
Azrul Afiq –
A bit sleepy at first, but the instructor done a great job explaining every code so far.
Matthew Devinney –
Hard to understand instructor
Neil McKenna –
Awesome course, provides a novice a great grounding of information for unity game development
Vihanga –
very friendly and best instructor I ever seen, Every one recommend this course, again Thank you sir
Mario Antolovic –
If I get a penny for every time he says we gonna refactor this code I would be a millionaire. He focuses way too much to make code look good and up to standards, then he focus to teach you something. RPG Course is around 28 hours long we can say freely 15 hours of that is refactoring code. Why not just do it right in the first place so we can focus only on learning not refactoring code all the time. Yes, writing code right is important I agree there, but you can’t put the whole focus only on that part. Then you should make a separate tutorial for that. I like RPG games that’s why I took this course. Does this course teach you about some RPG elements? Yes, I would say so. Can it be better and offer us more RPG systems that we need to learn? Yes, it can. RPG is a huge theme and it takes an enormous amount of time to make it. I respect that he tried to explain some of the RPG systems to us. But this course can do much better if we focus on real things in this RPG course.