Video games are on our computers, our consoles and our phones! Lots of people play them and every year more people are making them. If you have ever played a computer game and thought, I wonder how they do that? or, better yet, I want to make something like that, then this course will get you started. Game development is what got many developers into programming. But how many of us actually ever learned how to create games? Creating games can be challenging, but it doesn t have to be that way! MonoGame is a cross platform gaming framework based on Microsoft s XNA framework that s extremely easy to learn. Best of all, games you build with MonoGame will run on iOS, Android, Mac OS X, tvOS, Windows, Linux, PlayStation 4, and more write once, play anywhere.
There s no shortage of options when it comes to game development environments. From full–featured engines like Unity to comprehensive and complex multimedia APIs like DirectX, it can be hard to know where to start. MonoGame is a set of tools, with a level of complexity falling somewhere between a game engine and a grittier API like DirectX. It provides an easy–to–use content pipeline, and all the functionality required to create lightweight games that run on a wide variety of platforms. Best of all, MonoGame apps are written in pure C#, and you can distribute them quickly via the Microsoft Store or other similar distribution platforms.
Courses : 5
Specification: A Gentle Intro To Game Development Using C# and MonoGame
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