You want to make unique and memorable games.
In order to do that, you need to balance the creative and the technical; optimize performance and conserve resources without sacrificing the quality of the player’s experience.
Music and sound effects are an important part of your game, but it’s often not clear exactly how to balance quality and performance with the built–in Unity audio settings.
How can you speed up my game’s load time? What compression settings do your footsteps need? How can you minimize the space dialogue files use in your build without hurting the quality of the audio?
In this course, we’ll not only show you exactly how to optimize your audio for peak performance and high quality. We’ll also walk you through the fundamental audio processes behind the scenes, giving you a deep understanding of digital audio optimization that will translate to all future development projects, Unity engine or otherwise.
On top of that, you’ll be provided with lots of listening examples so that you not only understand the difference theoretically, but also hear exactly how certain settings change the audio for your players.
Become a master of the audio pipeline, deliver a game you and your players will be proud of, and never worry about how to deal with audio optimization in your projects ever again!
Specification: Audio Optimization for Unity