* Now including Face tracking *
ARKit was launched in June 2017 by Apple and instantly became the largest AR platform with 350 million compatible devices. ARKit makes it much easier for developers to code augmented reality apps than ever before.
Learn the future of programming with ARKit today and be in demand!
AR is disrupting the world and will become mass market very soon. Don’t wait for the crowd, be a leader and innovator in this new exciting field :
Augmented reality is going to change everything we know in the next few years
SO WHAT WILL YOU LEARN?
This course will teach you :
How to design 3D objects, and text with and without code
Primitive Geometries, colors/textures/materials, lights, animations, physics and particle systems.
Physically based rendering for realistic appearance
How to use Scenekit’s built in Physics engine
ARKit fundamentals :
Surface recognition (floor, tables, walls…)
Image detection (posters, paintings, postcards, magazines, book covers, business cards…)
Spacial sound for immersive experiences
Image detection and Tracking
Automatic environment texture
Face tracking and animation (requires iPhone X, Xs, XsPlus or Xr)
FREE ARKIT COMPANION APP
You can try all the ARKit projects you will learn right now on your device. Look for Augmented Reality App on the App Store.
Courses : 1
Specification: Augmented Reality apps with ARKit and SceneKit on iOS
10 reviews for Augmented Reality apps with ARKit and SceneKit on iOS