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- 57% Create a 3D Car Racing Game with THREE.js and CANNON.js

Create a 3D Car Racing Game with THREE.js and CANNON.js

$14.99Track price

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Creating a car racing game that works in a browser including mobile devices has never been easier. Using the two Open Source libraries THREE.js and CANNON.js this course takes you through the steps you will need to know and builds towards a complete car racing game. On the way you will learn

How to setup your development environment

How to access free and low cost assets to use in your game.

How to edit those assets to work with the THREE.js and CANNON.js libraries.

How to use THREE.js to add 3D to an HTML page.

The basics of THREE.js lights, cameras and meshes.

The basics of the CANNON.js library, including rigid bodies.

How to debug your physics either using the CannonDebugRenderer or using the CannonHelper class created by the author. Both are included in the resources for the course.

How to use the CANNON.RayCastVehicle class to add a car with suspension and fully working wheels.

How to apply your own assets to the RayCastVehicle and add colliders so it bumps into your content.

How to add a responsive GUI to the game

The course includes the assets for car racing game as shown in the course image and promo video. The author has won awards for the 3D games he has produced. Learn from an expert who has been creating games for over 30 years. The game we’ll develop allows the player to choose from optional, body, engine, exhaust and wheels. It involves driving a remote controlled car around a garden track.

Specification: Create a 3D Car Racing Game with THREE.js and CANNON.js

Duration

2 hours

Year

2021

Level

All

Certificate

Yes

Quizzes

Yes

1 review for Create a 3D Car Racing Game with THREE.js and CANNON.js

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  1. Oscar Villarreal Rangel

    I will try to explain why i’m giving a bad review of this course. The main issue with the course is that this is not an step by step course, is more a code explanation of an already finished product. Sometime i do not have problems with that but in this case, the code from chapter to chapter is completely different and do not have connection. The code from the V0 to V4 is for different projects but is presented by the teacher as little changes. i took the course to learn a little bit more about cannon because i already have some knowledge of using three js, however, the part of the course that explains about cannon is encapsulated in a helper class. i do not have problems using helper classes but again, this was included in the project and explained how it works but was no created in step by step. lastly, the course is outdated. i manage to make it work with the latest version of three and cannon but i struggled with the V3 project because in threejs, the Geometry class is deprecated and i was forced to change all the Geometry references to BufferGeometry and rework the code to make it functional. This is a good course if you are looking for something that is already working and using it as base for a new project but is not good if you are planning to create something from scratch.

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    Create a 3D Car Racing Game with THREE.js and CANNON.js
    Create a 3D Car Racing Game with THREE.js and CANNON.js

    $14.99

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