In this course, you will learn to create high quality game assets that can be used in any 2D game creator with PowerPoint. Yes, seriously, I said PowerPoint !
When you think of PowerPoint you probably don’t think of it for anything other than creating bullet point slides with some occasional transitions with graphics that don’t go beyond a chart or two. Hidden in plain sight are some powerful drawing tools in Powerpoint that Game Developers, Artists, and Designers can use to create stunning graphics. These graphics tools in Powerpoint are building blocks that will let anyone build assets for 2D games created in Construct 2, Unity, GameMaker, or coding from scratch.
I will show you how PowerPoint lets you create professional looking images that are even easier to create than expensive software packages. The great thing about learning how to create game assets with PowerPoint is that you probably already own it, so in addition to creating great game assets, you are saving money!
I will walk you through creating several assets for a space game, including an opening cinematic. Along the way I’ll teach you Powerpoint and design techniques that you can apply to your own game assets.
I am excited about teaching you how to unleash Microsoft PowerPoint’s graphics potential so you can create assets for your own game development or sell in game marketplaces.
Instructor Details
Courses : 1
Specification: Creating Game Assets with PowerPoint
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2 reviews for Creating Game Assets with PowerPoint
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Price | $12.99 |
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Provider | |
Duration | 1.5 hours |
Year | 2015 |
Level | All |
Language | English |
Certificate | Yes |
Quizzes | Yes |
$29.99 $12.99
Eric LaRue –
This course delivers on what the title says it will do. You really will learn how to create game assets in PowerPoint. It covers all the basic tools that you can use in PowerPoint to create some very geometric assets, but make them look like good quality 2D assets. I was previously certified by Microsoft as a PowerPoint specialist, and I never would have imagined PowerPoint by itself could create such powerful graphics. I thought the best that it was good for was creating educational or corporate presentations. But original artwork that could be imported to games? But I was pleasantly surprised. This will not cover all the artistic considerations you would need to create those assets, however. This is a course in using the tools, not in training you in finely detailed aesthetics. But if you can experiment on your own, you will find yourself creating good quality stuff. : ) Honestly, I’d love to see more from this author. Please? Pretty please? ; )
Des Whittall –
Easy so far, I don’t think this will fit my requirements but none the less I’m learning a lot about effects so it’s a really valuable starting point for someone that has no graphics/art skills