This course continues the development of the 2D game from the free Intro to Game Development using Unity – Part I course and you’ll learn how to use more of the powerful built–in capability that Unity has by adding exciting features to your game.
Physics, particle systems, audio, animations, scoring – these topics may seem complex, but the step–by–step approach in this this course makes them easy to understand. You’ll be flying the bird with simple taps (mouse clicks) to catch the worm, and avoid colliding with other game objects along the way.
Most of the scripting to implement these advanced features is done with just a few lines of code! Once you’re finished with this super fun course, you’ll be fully prepared to understand the vast amount of documentation and tutorials available on Unity to take your game development skills to the next level if you choose to do so.
(BTW, the 2D game developed in this series is based on the Flappy Worms game available on Google Play).
Courses : 2
Specification: Intro to Game Development using Unity – Part II
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