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- 50% Turn-based strategy game development, Unity Engine

Creating turn-based game, Unity Engine

$9.99Track price

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We all remember and love the Heroes of Might and Magic series. Tactical combat is the pinnacle of smart fighting games. Anyone can create a game from scratch. We are going to prove this together.  This course is about IDEAS, ! sharp and Unity3D. All This will save your TIME. 

Create something serious from scratch.

Unity 2019. With some upgrades to 2020

The topics covered:

Ideas:

How to find available positions?

How to move hero avoiding obstacles?

How how to distinguish between allies and enemies?

How to distinguish between deserts, swamps and grass?

How to manage scripts?

How to define the Optimal Path?

How to visualize the damage?

How to create a ranged attack?

How does the enemy AI make a decision?

How to manage turns and rounds?

How to place allied regiments?

How to make a flying hero fly over water and mountains?

Unity and c# topics

Basics of OOP

Animations

Else–If Statements, Loops

Variables, Properties and Types

Classes and Objects

Canvas and Images, anchors and screen resolution

Sprite Renderer, Transform, Rect Transform Components

Prefabs

Particle Systems

Arrays and Lists, multi–dimensional array, jagged array

Interface

Abstract classes

Scriptable Objects

Design Patterns

Artificial Intelligence

Code architecture

Movement

Optimal path

Scrollable Storage

Specification: Creating turn-based game, Unity Engine

Duration

17.5 hours

Year

2022

Level

All

Certificate

Yes

Quizzes

No

4 reviews for Creating turn-based game, Unity Engine

3.8 out of 5
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  1. Anton Karjakin

    Start of the course is great. Really good step by step instructions on what unity version to install and what is the function of the interface. Good for beginners!

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  2. Jake Spencer

    This doesn’t cover anything beyond how to do the simplest of movement, and even then does it in a way that will not reasonably work in modern games.

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  3. Christopher Martin

    Instructor’s accent is so thick, I cannot understand what he is saying. Turning on Closed Captions helps a bit, but even the speech to text translator they used usually gets it wrong. Variable is often translated as wearable, for example. It has been a good class so far, it’s just frustrating having to stop and rewind several times to understand what he’s talking about.

    Helpful(0) Unhelpful(0)You have already voted this
  4. Lara

    I have learnt a lot. May be some of the parts are not so strong but anyway the course is worth time o have spent

    Helpful(0) Unhelpful(0)You have already voted this

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    Creating turn-based game, Unity Engine
    Creating turn-based game, Unity Engine

    $9.99

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